![]() She would most likely have her own unique moveset sand I would prefer a new Fire Emblem character to represent more mechanics of its own franchise like Robin did especially since I always imagined Anna having a 'class change' mechanic that would be somewhat similar to Pokémon Trainer and have her swap out movesets between using a sword, lance and axe since she has used those weapons in some Fire Emblem games (swords in Awakening, axes in Heroes, NPC Annas used lances in Awakening). If Anna was playable in Smash she definitely wouldn't be an Echo of anybody. Sol to be used to regain health, Luna to break shields, and Astra for quick rapid attacks. Maybe make Sol, Luna, and Astra specials. I can imagine a passive effect where Anna would gain gold during the match wether it's from dealing damage or just letting time pass and the gold would increasing her attack power to knock people out faster and increase her weight to make her harder to knock out of the ring. ![]() Skills that help you gain gold and increase your defense and offense when gold is in your inventory. ![]() I got an idea that her moveset could be based of the skills mechanic in Fire Emblem as we don't have any FE characters using any skills besides Aether in Smash.Īnna's personal skill in Fates was Make a Killing where she'll gain gold from defeating an enemy and in the same game there are the skills Profiteer and Spendthrift. ![]() She never has the threat of being irrelevant as she has appeared in every Fire Emblem game from the past and will be for every game in the future. If anyone from Fire Emblem that isn't a lord deserves to be in Smash it's Anna. ![]()
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